The Sea Hag is a powerful, malevolent creature of the sea found in Dungeons and Dragons 5th Edition. It is an evil fey spirit, with an insatiable hunger for human flesh. The Sea Hag is a formidable opponent, capable of controlling the minds of its victims and summoning terrible beasts to do its bidding. It has been known to haunt ships, terrorizing those aboard and driving them mad with fear. It is also rumored to possess powerful magical abilities, such as the ability to transform into different forms or even take control of the minds of its victims. Those who cross paths with this fearsome creature should be prepared for a terrifying encounter!The Sea Hag is a creature found in the Dungeons & Dragons 5th Edition Monster Manual. It has the following statistics: Challenge Rating 5; Armor Class 11; Hit Points 52 (7d8+21); Speed 30ft, swim 30ft; STR 18 (+4), DEX 8 (-1), CON 16 (+3), INT 6 (-2), WIS 14 (+2), CHA 7 (-2); Skills Perception +4; Damage Immunities Poison; Condition Immunities Poisoned; Senses Darkvision 60ft, passive Perception 14; Languages Aquan, Common; Challenge 5 (1,800 XP).
Sea Hag 5e Abilities
The Sea Hag is a powerful creature in Dungeons and Dragons 5th edition, boasting a wide range of magical abilities. They are capable of casting an array of spells from the schools of necromancy, divination, abjuration, evocation, conjuration, and illusion. The Sea Hag also has the power to charm or dominate any creature that it can see within 30 feet of itself. It can use this ability to control its prey and make them do its bidding. Furthermore, the Sea Hag has the ability to create illusory duplicates of herself that can be used to either confuse or deceive foes. The creature also has darkvision up to 120 feet and the ability to breathe water as well as air. Lastly, the Sea Hag also has resistance to acid damage and is immune to being charmed or put to sleep.
Overall, the Sea Hag is a powerful creature that can prove quite dangerous in any battle situation. With its wide range of magical abilities and immunities it is certainly one foe that should not be underestimated!
Sea Hag 5e Actions
Sea hags are powerful and cunning fey creatures found in the coastal waters of many worlds. They are known for their cruelty and their ability to shapeshift into various forms. Sea hags have a variety of actions they can perform in Dungeons & Dragons 5th Edition (D&D 5e). These include using their spell-like abilities, attacking with weapons, and using their innate magical powers.
Sea hags can use their spell-like abilities to cast spells such as charm person, detect magic, fog cloud, and levitate. They also have the ability to cast illusions, allowing them to create false images or sounds that can deceive their foes. Sea hags have a wide range of weapon attacks they can use in combat. These attacks include clawing with their sharp claws, striking with their tentacles, biting with their giant maws, and using spells to create magical weapons such as spectral blades.
Sea hags also possess a variety of innate magical powers which they can use to great effect in combat. These powers include creating magical storms, creating walls of ice or water, summoning creatures from the sea depths, and controlling the weather around them. They also have access to powerful spells such as teleportation and plane shift which they can use to escape danger or travel quickly between planes of existence.
The sea hag’s greatest strength lies in its ability to shapeshift into different forms. It can assume the form of any creature it chooses, allowing it to surprise its enemies or gain access to areas that would normally be inaccessible to it. This ability makes the sea hag one of the most dangerous creatures found in D&D 5e campaigns.
Sea Hag 5e Legendary Actions
Sea hags are powerful fey creatures found in the Dungeons & Dragons 5th Edition role-playing game. They are formidable foes with a variety of special abilities and powerful magical attacks. One of the most dangerous aspects of these creatures is their ability to use legendary actions. These allow them to take extra actions on their turn, giving them an edge over their opponents. Sea hags can use these legendary actions to cast spells, make attacks, or even move around the battlefield in a way that can surprise and confound their enemies.
Legendary actions can be used once per turn and are typically used after other creatures have taken their turns. Sea hags have access to three different legendary actions, each with its own unique effect. The first action is called “Agonizing Gaze” and it forces any creature within 30 feet of the sea hag to make a Wisdom saving throw or be stunned until the start of its next turn. The second action is called “Hag’s Curse” and it allows the sea hag to target one creature within 60 feet and force it to make a Constitution saving throw or take 2d10 necrotic damage. Finally, the third action is called “Eldritch Blast” and it allows the sea hag to fire a beam of magical force in a 30-foot line that deals 3d10 force damage on a failed Dexterity saving throw.
These three legendary actions give sea hags an edge in combat, allowing them to quickly dispatch their foes or set up advantageous situations for themselves or their allies. It’s important for players and Dungeon Masters alike to understand how these abilities work so that they can create interesting encounters that challenge all involved players. Knowing when and how to use these legendary actions can go a long way towards ensuring that everyone has an enjoyable experience when playing Dungeons & Dragons 5th Edition!
Sea Hag 5e Lair Actions
A Sea Hag is a dangerous creature that lurks in the deep oceans of the world, preying on unsuspecting sailors and explorers. In Dungeons & Dragons, a Sea Hag is a powerful foe that can make use of powerful magical abilities to further its sinister agenda. These creatures have a variety of Lair Actions they can take when confronted by adventurers in their lairs.
The first action a Sea Hag can take is to create an Illusory Wall. This wall will be incredibly difficult to penetrate and will be immune to any physical damage. It will also cause any creatures who attempt to pass through it to become incapacitated until the wall dissipates.
The second action a Sea Hag can take is to summon an aquatic creature from the sea depths. This creature will be under the control of the Sea Hag and will fight at its command until it is slain or ordered back into the ocean depths.
The third action a Sea Hag can take is to cast one of its spells at its foes. A Sea Hag has access to many powerful spells, and can use them to great effect against adventurers in its lair. Spells such as Water Breathing, Control Water, and Fog Cloud are all within a Sea Hag’s arsenal, making them difficult foes to beat in combat.
The fourth action a Sea Hag can take is to cast one of its illusions on an adventurer or group of adventurers. Illusions are incredibly versatile tools for deceiving opponents, allowing the Sea Hag great tactical advantages in combat if used correctly.
Finally, a Sea Hag can call forth an underwater storm from the sea depths which has devastating effects on those foolish enough to confront it in its lair. The storm rages for several rounds before dissipating and leaving only destruction in its wake. Those caught within range are subject to lightning strikes, strong winds, and crashing waves during this time period, making it incredibly dangerous for anyone brave enough (or foolish enough)to challenge it directly
Sea Hag 5e Traits
Sea hags are a particularly malicious type of hag found in the waters of many coastal regions. They are often depicted as having green or blue skin, long scraggly hair, and sharp claws. They are known to use their magical powers to lure unsuspecting sailors to their doom. Sea hags have some unique traits that set them apart from other types of hags.
Sea hags possess innate magical abilities, such as the ability to cast spells, shape-shift, and teleport. They also have an enhanced sense of smell which they can use to locate prey or detect any changes in the environment around them. Additionally, sea hags can breathe underwater and have a resistance to cold-based damage.
Sea hags also possess a number of other supernatural abilities including the power to create illusions, control air and water currents, summon storms, manipulate weather patterns, and control minds. These abilities make them formidable opponents in any encounter with adventurers or other creatures that might cross their path in the depths of the sea.
In addition to these traits, sea hags also have an immunity to charm and fear effects as well as a natural resistance to poison damage. Furthermore, they are immune to non-magical weapons and can only be harmed by magic weapons or spells. This makes them especially dangerous adversaries for adventurers who may not be adequately prepared for such a powerful foe.
Sea Hag 5e Weaknesses
Sea Hags have several weaknesses that can be exploited in order to defeat them. Firstly, they are vulnerable to the effects of magic, and can be turned to stone by powerful magical effects. Secondly, they are also susceptible to damage from bludgeoning weapons, such as maces or hammers. Thirdly, Sea Hags are vulnerable to fire-based attacks, and may be unable to withstand even a single hit from a flame-based weapon. Finally, they are also vulnerable to cold-based attacks and may be frozen solid by a powerful enough spell or attack. All of these weaknesses can be exploited in order to defeat a Sea Hag and end their reign of terror over the seas.
Additionally, Sea Hags are not immune to charm or other enchantments and can be tricked or controlled through magical means. They can also be pushed back by strong winds or gusts of air, which can temporarily disrupt their movements and give adventurers an edge in battle. Finally, they have poor vision in the dark and must rely on their hearing alone when navigating the depths of the ocean. Exploiting these weaknesses is essential for any adventurers hoping to defeat a Sea Hag successfully.
Sea Hag 5e Lore
Sea hags are malicious fey creatures that inhabit dark places such as freshwater lakes, swamps, and bogs. They are often encountered alone or in small groups of two to four, though larger gatherings of up to a dozen can form if the conditions are right. Sea hags are cruel and spiteful, delighting in causing misery and suffering to those who straggle too close. Their magic is powerful, and they delight in the use of illusions and transformation spells to cause chaos. Sea hags also possess a variety of magical items that they use to further their malicious goals.
Sea hags have been known to kidnap children from nearby villages or settlements and bring them back to their lairs. They also like to lure sailors off course with illusions or false promises of wealth or power, then abandon them on deserted islands or leave them adrift at sea. In addition, they are rumored to be cannibals who feast on the flesh of their victims.
Lore Difficulty Check
The difficulty level for Sea Hag 5e Lore checks is usually moderate (10-14). Those attempting the check must have knowledge of Fey creatures as well as a general understanding of magical items and illusions. The DC may be higher depending on the complexity of the lore being sought after; for instance, a lore check regarding the specific location of a Sea Hag’s lair might be DC 18 rather than 10-14.
Sea Hag 5e is a unique creature that can be used in a variety of different settings. Its strength and resilience make it an ideal adversary for adventurers, and its magical abilities create interesting challenges for them to overcome. The Sea Hag’s ability to shape-shift allows it to take on different forms and use its powers in creative ways, which makes it a great addition to any campaign. Its magical abilities also allow it to act as a powerful ally or enemy, depending on how the DM chooses to use it. The Sea Hag is truly an incredible creature that can add much excitement and flavor to any campaign.
Overall, the Sea Hag 5e is an incredibly versatile creature that can be used in a variety of ways in Dungeons and Dragons campaigns. Its powerful magical abilities make it an ideal adversary or ally for adventurers, while its shape-shifting capabilities open up many creative possibilities for DMs. With the right DM guidance, this creature can become an essential part of any campaign and provide endless hours of excitement.